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Crossfirex
Crossfirex






  1. Crossfirex Pc#
  2. Crossfirex series#
  3. Crossfirex windows#

There's no way to tweak aim acceleration, so any attempts to fix the movement and aiming controls are further hampered.Įven with aim acceleration settings, CrossfireX would still lack the polish that games like Halo Infinite and Counter-Strike have mastered. Aiming is overtly sensitive, which can only be partially rectified by aggressively lowering aim sensitivity and aim assist. Every movement in CrossfireX feels off, as if someone else is controlling the character. One of the most egregious flaws holding CrossfireX back, however, is its horrendous movement and aiming controls.

Crossfirex series#

From almost every angle CrossfireX looks like a generic one-of-a-thousand first-person shooter, even on Xbox Series X and Xbox Series S. This is especially true in the campaign, which is disappointing given Remedy's knack for environmental storytelling and art direction. When you actually begin playing, you'll notice CrossfireX's visuals are lackluster, generally lacking detail. CrossfireX's interface is constantly fighting itself, and is further soiled by frequent freezes, hangs, and loading screens. It's just easier to notice on a controller, which relies on clear navigation and easy-to-find information to peruse comfortably.

crossfirex

Crossfirex Pc#

Some may argue that Crossfire is a PC game first and that it's difficult to translate it to console, but bad UI and UX design is bad no matter the platform. Of course, CrossfireX's campaigns were developed by a different company, but the integration on offer here is still the bare minimum. Want to play CrossfireX's campaign? Load up the multiplayer, choose which half of the campaign you want to play, and then load up the campaign, which features its own unique interface. It seemingly changes from screen to screen, is filled with obfuscated layers, and often doesn't give you the information you need.Īt least the campaign's respective menus are more traditional, but this is only because each campaign is effectively treated as a separate game within the game. From the moment you begin, CrossfireX meets you with UI and UX that feels confusing and lacks natural direction. It's hard to know where to start when breaking down this mess, so I'll start where the game does: the interface.

crossfirex

CrossfireX: What's not goodĬrossfireX is a mess, the kind of mess that oozes into every orifice until nothing is left untouched. I may even choose to return from time to time if CrossfireX eventually improves in any way. I had a few moments of fun playing Search and Destroy (this mirrors Counter-Strike's popular Defusal mode), Team Deathmatch, and the ridiculously silly Nano game mode.ĬrossfireX is probably never going to fight its way onto the list of best Xbox games, but there is some potential here. Still, the "Classic" multiplayer mode does hint at the unique flavor of gameplay that makes these games so popular. Overall, the multiplayer side of CrossfireX is in the worst shape. If, on the other hand, you can forgive the campaign's numerous faults (more on that below) and enjoy a vaguely plot-adjacent romp through hordes of faceless enemies, the campaign's short length actually plays into its favor.ĬrossfireX's campaign won't fill the gaps left by other games, but it can be worth playing.

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If you were expecting CrossfireX to fill in the gap left in the first-person shooter campaign space by the likes of Battlefield 2042 and others, this is not that.

Crossfirex windows#

Source: Windows Central (Image credit: Source: Windows Central)








Crossfirex